Ball drop Maya
- Eli Cruz
- Jun 12, 2017
- 1 min read
My goal this summer is to do a massive recap of everything I’ve learnt, I am going to mix things up and try some new things such as get my drawing skills to starch as being able to draw is handy, I’m also going to experiment with Maya. Today I made a start with Maya by creating a ball (changing the number of lines to 10 by 10) then creating a plain so that the ball has something to bounce off it. Took me a little bit of time but I was able to get the ball to bounce on one square, the next step was getting it to bounce along the plain, using the key frames I scrolled form 30 frames to 100 just to give myself more room then I the X axes to move the ball up and down and Y to move it along, I kept in mind the height and speed a real ball would go at just to make it more realistic.


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