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3D projection- Adding images to a 3D scene

  • Eli Cruz
  • Mar 29, 2017
  • 1 min read

Today was basically a re-cap from the last 3D projection that Mike gave us, He started off by going over in more detail what he did last week, as I already had fixes the problems in my 3D projection and felt that it at a complete level, I took note so that if I forgot any of these steps I would be able to look at my notes.

Tutorial

Checked board- card- scene- camera (add camera to scene and scanline render)- scan line render- viewer 1- viewer 2 (for the viewer go to horizontal drag the viewer 2 to the left or right side)

Checked board- project 3D- camera (add to the project 3D)-viewer 1

After this we created a new project and brought in a doctor who image from the media student share file and re-petted the process above, after everyone had created a 3D projection Mike introduced a 3D cube so that when the camera moved the tardis would be visual be from any angle, I had to play around with the cube using the grey dots to reduces the height.


 
 
 

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